Next up
Trophies are now implemented :)
New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
No-clipping mechanic
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
In the next update, you can expect to find loads of secrets and... lore????? >:)
Loading icon
WIP
Added proper window jumping and swearing when the Neighbor is in hunt mode
2/2
Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here is one where the humming just stops altogether for a random period of time)










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