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Hello, Neighbor! Descent Into Madness

8 months ago

So, my last post was dumb. The grass textures definitely did not fit the foliage color, so I changed it back. The original textures used in the Pre-Alpha were already 2K resolution. That being said, I won't change them.




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Clouds now respond to sun light via Ambient Occlusion.

This explains how development is going:

Currently working on the custom skeleton I was talking about a while ago so I can use the same skeleton between the two characters. It'll also make it easier for me to make proper IK through Control Rig.

my second car in my life

I might suck at coding, but Maybe this game won't turn out bad after all

Hello neighbor

#digitalart #fanart

Finally, volumetric clouds. Still looks like source game from 2008, but I am proud of it

Third Floor recreation using brush tool.

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.