
so... there's a new DEMO/alpha build of the game available for download...!!
https://gamejolt.com/games/glitchdungeoncrystal/638825
Next up
I have been experimenting with screen reader shaders to create glitchy effects in Godot! This one adapted from https://godotshaders.com/shader/glitch-effect-shader/
PRESS UP TO JUMP
Give your PC what it really wants…
[glitch dungeon crystal]
procedurally generated tile placement (tileset by @zaebucca on twitter ) based on the structure built out in the level editor.
music by @markeryjane on twitter
The Grandma is finally here!!!!
much work has been happening... a demo is imminent!!!! (within the next month or so) lots more updates on https://twitter.com/jakeonaut
First time posting here! I have been working on a Rock Paper Scissors rouge-like for a year now!
It's called: TieBreakers!!
gamedev pro-tip: keep bugs in your game that end up being weird and cool
the broom can sweep away glitch tiles, but I forgot to remove them from the cache, so changing glitch spells just brings them back!
enjoy the lovely chain reaction effect in a gif..















0 comments