1 year ago

Some 3D models of my OCs I made in July.

Those where meant for a game idea I had for a few years now, but I don't know if I'll ever get to execute it.

Originally posted on newgrounds alongside more poses and bios. Links can be found on the article bellow.




3 comments

Loading...

Next up

I will start to put more effort in editing my devlog videos on YouTube! (My other ones don't even have any editing at all)

There's also new stuff added to the game, watch the video: https://www.youtube.com/watch?v=Xe0CExvi49g

DRAGON OF DESTRUCTION & MORE

New year, new artstyles to discover!

I was actually more fond of this kind of style rather than the rendered stuff I usually made in 2025.

"Dragon of the tower" (Another dragon!)

Been messing with procreate brushes that I've never really used.

(Reposted because I accidentally put it on a wrong channel)

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Reworking the player physics & more!

In the feedback I got, some of them said that the player's momentum felt weird in many ways, so now I'm trying to completelly rework the player physics.

I'm also revamping the sprinting & Data menu screen!

Read more

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

Koppy Kopsocks has a new look! And a new version avaliable to play! (which I secretly dropped it 3 days ago)

For 2026, my goal is to finish the Demo, and if things go well (bugs all clear, etc) I might try finish the full game and launch it!

Read more

In december 31th 2023, the first build of Koppy Kopsocks (Kumper) was released on Scratch (then gradually updated). That makes it 2 years of Koppy's debut!

(There was other prototype I made in 2022, but it's different in every way so I don't count it)

Testing out a new move! This move is for all characters

"Dragon of the Clouds"

Doing more that lineart style from my other dragon art from a few days ago (except that I'm mixing in some twists!)