3 months ago

Some behind-the-scenes gifs showing a bit of the creation process for my Back to Y2K avatar frame in Inkscape, Krita, and Blender.

Hope everyone has a great weekend! Mine will be pretty busy at first, but I should get a break on Sunday. Take care!


If the gifs don't play for some reason, tapping on them should get them going.



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Here's my submission for #InsectileContest.

You can read more info about it and how to enter over here: https://gamejolt.com/p/i-m-hosting-the-insectile-design-contest-…

My fave indie game? Cave Story will always hold a special place for me. #GJAsks

Here's a quick drawing of Itoh.

: Clip Studio Paint

Wishing you all a wonderful weekend!

Toem is a great game. I illustrated a scene I really liked.

: Clip Studio Paint

Katie from Animal Crossing. #FanArtFriday : Clip Studio Paint

Here's a little update on a wallpaper / fabric pattern I was working on in Inkscape a while back—you might remember. Made a lot of different colour options. I'm happy with how they look.

Mock-ups from Spoonflower.

Original post: https://gamejolt.com/p/wip-trying-something-new-for-wallpaper-pa…

first batch of color variants done, forgot to post last night

i think imma start changing up the outfits so i dont get bored of this

second batch will come later

This background was made in Blender with a little optimization and colour tweaking in Krita.

I really like making minimal designs that call back to 80s/90s "future" mographs you might see on PC monitors and other displays in movies/animations.

I finished my permadeath run in No Man's Sky and got the To Live Forever achievement! Apparently only 0.8% of NMS players on Steam have that achievement...

It'll be nice going back to all the conveniences of my main save file again.

Gou and Saba find themselves in a vast rocky desert. Saba is feeling a bit homesick.

: Clip Studio Paint : https://www.redbubble.com/shop/ap/170981078?asc=u

This isn't really much to look at, but figured I'd post anyway, because why not. LOL I was just doing some mograph experiments with heavy distortion. Blender + Krita.