Game
Temporal Slip

7 years ago

Some fancier architecture and objects to fill out the interior of the complex.




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The gears are turning, and version 0.04 is close to being ready. The release draws near.

Sparking bucket bomb: one of the few truly new things I've been able to add in months.

Upgrading the main menu screen.

Have a seat. You may be here a while.

#unrealengine #adventure #horror

It has definitely spotted you.

#unrealengine #adventure #horror

The lighting won't be this bright in the final product, but here is a shot of some fancy #architecture

#unrealengine

Here is a wireframe profile of the entire level so far. Exterior is almost done, and starting to fill out the interior with individual rooms, lighting, and puzzles.

Mood lighting is being overhauled. Which version looks better?

What you all think

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