Next up
Here is a wireframe profile of the entire level so far. Exterior is almost done, and starting to fill out the interior with individual rooms, lighting, and puzzles.
Sparking bucket bomb: one of the few truly new things I've been able to add in months.
Some fancier architecture and objects to fill out the interior of the complex.
The lighting won't be this bright in the final product, but here is a shot of some fancy #architecture
Mood lighting is being overhauled. Which version looks better?
Upgrading the main menu screen.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
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