Game
Temporal Slip

6 years ago

Sparking bucket bomb: one of the few truly new things I've been able to add in months.




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The lighting won't be this bright in the final product, but here is a shot of some fancy #architecture

#unrealengine

The gears are turning, and version 0.04 is close to being ready. The release draws near.

It has definitely spotted you.

#unrealengine #adventure #horror

Upgrading the main menu screen.

Here is a wireframe profile of the entire level so far. Exterior is almost done, and starting to fill out the interior with individual rooms, lighting, and puzzles.

Some fancier architecture and objects to fill out the interior of the complex.

Mood lighting is being overhauled. Which version looks better?

Have a seat. You may be here a while.

#unrealengine #adventure #horror

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday