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Suicide Mouse Overdose (Work In Progress)

1 month ago

Some Good News & Some (kinda) Bad News


Good evening, Gamejolt! Hope all of you have been doing okay this year so far, it's been a bit of a rollercoaster for me. Today is another big day for mouse nation- Today actually marks the 4 year anniversary of Relapse! Yeah, we're here again! Crazy how time flies so fast... but, anyway. I have a few announcements about Overdose that I wanted to get out today.

The good news. I have finished a small demo for the game, and it is out now! Been working on this for a 'lil bit, and I am so glad to finally be able to show off more of the game to you people! I call it the "Nightmare Gallery," because it goes into some of the so-called Nightmares, Dreams, and so on, that you'll be able to have in the full game. It doesn't exactly touch on the game's main story, as I couldn't really think of a way to work it into the demo- it didn't really make sense to show off a snippet of the game's story, only to then stop the player in the middle of the adventure. But yeah, if you've got any feedback, or any opinions about how the game is turning out, please leave a comment! I'd really love to hear it.

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And now the bad news. Well, I mean, it's not that "bad," but still just something I wanted to talk about real quick...

Here comes the obligatory "mental health is hard" section of the post. I don't want this to come across as too venty or anything, but, man, I have been putting way too much pressure on myself to work on the game, and it just hasn't been a good way for me to go about it. I've been treating the game like it's my life's purpose, when I should be treating it like a passion project. In my mind, forcing myself to work on it all the time has been turning into a bit of a chore, and I realize that this ultimately just hurts the game. All of this to say that development of the game is likely gonna slow down, for good this time, because the rate at which I had been progressing before just wasn't sustainable. And I am tentatively taking back any estimates I may have previously given out for the release date of the game. The game will be ready when it will be ready, and I don't want to pretend I have a clearer idea of when that'll be, because I don't know. I want to be able to do other things with my life in the meantime as well. Of course, I'll still be working on it plenty- don't worry, the plan ain't goin' anywhere! I just want to take things at my own pace a bit more.

So... yeah! That's all I had to say for this post. Hope you enjoy the demo, take care, and have a wonderful evening!



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