Next up
The new Hub is about to go crazy. If you haven't yet you can try out an early version of RocketJumpCascade at https://gamejolt.com/games/RocketJump/732710
RocketJumpCascade v0.03 is out now! This includes 4 new maps and some rocketjump changes. Hop in and explore the rift to discover several new challenging areas 🚀🏃♂️ Download for free now: https://gamejolt.com/games/RocketJump/732710
Its been a while since I posted on GJ but I just wanted to let everyone know I am still hard at work on RocketJumpCascade v0.4. Here is a quick preview of some of the refined gameplay.
You can wishlist the game on Steam: https://store.steampowered.com/app/2082420/RocketJumpCascade/
Yooka-Replaylee is the remastered version of the 3D indie platforming darling, Yooka-Laylee.
Celebrate the game's upcoming release on October 9 by completing this quest! Buy Yooka-Replaylee stickers with Coins!
Wishlist on Steam: https://bit.ly/YookaReplayleeSteam
Release version ETB1 for RocketJumpCascade ETB1 focuses on the addition of a new hub, experimental rift portal, and improving the feel of the rocketjumping
Give it a download and let me know what you like and don't like about it :D https://www.youtube.com/watch?v=4kEEkY8P9wc
@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup
before the quest ends and you'll get Coins!
After 2 months a new update has been launched for RocketJumpCascade v0.5! New Levels, Enhanced Movement, RocketLauncher Tweaks, and More!
Slowly working on some new maps so the next demo for RJC has way more interesting rifts to explore for all of you. Learning something new about unreal engine every day.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Heres some more screenshots of my WIP lava temple RocketJumpCascade is based a lot on bhop movement games but I always wanted it to feel a little more adventurous so I have been trying to figure out how to bring that vibe with the level design
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