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Finally RocketJumpCascade v0.02 ETB2 Lava Temple Demo has released! Try out the new movement system while you explore the new lava temple rift 🔥🚀🏃♂️
After 2 months a new update has been launched for RocketJumpCascade v0.5! New Levels, Enhanced Movement, RocketLauncher Tweaks, and More!
Some more maps worked on, I will have ETB1 ready soon to try out. Putting some last minute fixes with the build settings to juice some more fps
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Release version ETB1 for RocketJumpCascade ETB1 focuses on the addition of a new hub, experimental rift portal, and improving the feel of the rocketjumping
Give it a download and let me know what you like and don't like about it :D https://www.youtube.com/watch?v=4kEEkY8P9wc
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob
) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Slowly working on some new maps so the next demo for RJC has way more interesting rifts to explore for all of you. Learning something new about unreal engine every day.
Heres some more screenshots of my WIP lava temple RocketJumpCascade is based a lot on bhop movement games but I always wanted it to feel a little more adventurous so I have been trying to figure out how to bring that vibe with the level design
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Still hammering away on this lava temple map for RJC Can't wait for you all to get to play it. The flow of the levels I am designing allows you explore various paths through bhopping,rocketjumping,and puzzle solving. Whichever way works for you!













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