Next up
v0.03 of RocketJumpCascade is about to have a handful of new areas to explore 🕵️♀️ #leveldesign #gamedev
Some more maps worked on, I will have ETB1 ready soon to try out. Putting some last minute fixes with the build settings to juice some more fps
Working on a new path for the lava temple rift 👀 You can try out the current version at: https://gamejolt.com/games/RocketJump/732710 #leveldesign #unrealengine
Release version ETB1 for RocketJumpCascade ETB1 focuses on the addition of a new hub, experimental rift portal, and improving the feel of the rocketjumping
Give it a download and let me know what you like and don't like about it :D https://www.youtube.com/watch?v=4kEEkY8P9wc
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Slowly working on some new maps so the next demo for RJC has way more interesting rifts to explore for all of you. Learning something new about unreal engine every day.
After 2 months a new update has been launched for RocketJumpCascade v0.5! New Levels, Enhanced Movement, RocketLauncher Tweaks, and More!
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
More of using the new lighting system for a new Lava Temple
Still needs a lot of tweaking but everything is look a bit smoother lately
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