3 months ago

Some of the art I put up on Twitter. I'm still alive! In the weeds with programming. Going from code to art, it's like a slap in the face sometimes. It's just me here! I threw in some shots of the editor too.




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A tree for you to crash your ship into. Variable LODs on the texture, probably have to make an alternate model for the highest detail version; it has to look very good when you find yourself crashing into it...

Some old weapons I recovered. Everything blends together in my memory... All the art I made when I started this page is lost to time. The musket. I don't care about the chicken 肉, it looked bad. Forgive me.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I went into this project thinking "I have learned so much, now I can make whatever I want" and now I have learned so much about texturing and modelling environments I want to start it over... so the cycle continues https://www.youtube.com/watch?v=RgVzT86fzD0&list=PLTmomcjY1VRx8N…

Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.

The game's playtest has begun. We're celebrating with a quest!

Learn more: https://bit.ly/ShopCrushGJ

Spyro 3 Tier List

1. Desert Ruins

2. Cloud Spires

3. Frozen Altars

3. Enchanted Towers

3. Midday Gardens Home

3. Title

Items

Episode 3 of IMPRINT, our ZERO PARADES devcast, is now live! Our host, Jim, is joined by producers Jess Crawford and Tom Leigh as they tackle the big questions related to the game's production. Listen now: https://www.youtube.com/watch?v=-ozduZD6gqQ

This is me from the future saying that hair is fun to model but not to texture. I must now return to my time