Game
One More Experiment
3 years ago

Some of the latest bug fixes and changes:

* Added controller compatibility

* Projectiles can't be shot through blocks

* Sprint implemented (L shift)

* All wooden objects can now be burnt

Stay tuned!




0 comments

Loading...

Next up

Hello! Once again sorry for the lack of updates. Life has been throwing stuff at me recently, and we're still trying to do more on the business side. Right now we're looking for different funding options. We just applied to Draknek Puzzle Grant! /Robin

We're adding some new sections between puzzle rooms now, that will serve both as "breaks" in between puzzles, as well as some environmental storytelling.

DEMO 4 IN PROGRESS! Will come to Steam in a few months

#OneMoreExperiment_Game

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

Hi! We need more playtesters for our portal inspired puzzle platformer One More Experiment.

Feel free to mail: [email protected]

Thanks alot!

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

The fire container switches has always been a challenge regarding how they should be represented visually, many aspects to consider: for example, they can be lit, but not absorbed from.

Right now were trying to have them be some kind of fire stakes!

Finally the epic DLC of Elden Ring, Shadow of the Erdtree has dropped! Are you hyped? Have you started it already?

(Please try to avoid spoilers in this community) 👑

#EldenRing #ShadowOfTheErdtree #eldenringdlc

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Hi! The release of the next demo will likely be delayed till the end of the year, and unfortunately even the fullversion. We're still aiming to get closer to a full game next year! The next demo will come to STEAM! :D Stay tuned!