Game
JICE

8 months ago

Some robots idling at the space station, acting busy. The big fish is actually a placeholder for some cool centerpiece statue, haven't decided yet what it's going to be.




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Added sounds to the wire movements and a short time dilation window when the grabbed robot is close to player.

Made a model for another enemy robot. This one is supposed to resemble a french press, but still look similar to the Toaster. They work in the same company but on different floors.

Set up animations, effects and attack logic for the new enemy. This one attacks by opening its lid and pouring out the coffee around it. Potentially highly inconvenient in tight corridors.

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Progress on the new weapon - wire-whip! Decided on the middle ground between making it a full physics-based effect and a mesh. Like it so far, but there are still some other quirks left to flesh out

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Throwing cake at a robot aka another type of weapon - pieces of environment scattered around level that can be picked up and launched at things.

Wire now can grab enemies, to make it easier to shoot them up close!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Made it so any mesh can now become a throwable. Here I am throwing a cookie and a trashcan