2 years ago

Some side fireteam stuff, very likely I will redo the weapons mechanics and implement 3d weapon models

I still can’t work on fireteam yet till summer break rolls around




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I got dynamic object deletion and insertion working without memory bloat (that used to be the issue I had to overcome with the way I handled objects)

now i can start on the weapon modelling

Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while

(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)

New terrain engine for an upcoming 3d fps game

OCTOBER 13 2026

i got balls

SGI-STRIKE REMASTERED - WEAPON DEMO

Im starting on the 3d weapon models now, ive got a good base framework for the terrain

First Shockwave 2 project ever has been remade.

credit to @ringneck333 for alot of the assets and the tarkov hud