Game
Neamee







5 years ago

Some tries with volumetric fog. Different screens - different settings, different in-game weather, different daytime.




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First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.

Added details to main character's look

Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

Level changing via portal procedure - very draft character animation

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Finished all the logic for interactive objects. Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character. The next thing in the plans is to polish up the camera work.

I finished my "universal game framework" and finish a tranfer of a game to it. Not all completed functional is active, but it is expected that "framework" boosts development providing more implementations and more code stability and perfomance.

Some spectral shots from our game #indiegame

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