Game
Neamee







5 years ago

Some tries with volumetric fog. Different screens - different settings, different in-game weather, different daytime.




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A little corrections of main character's look. Dry and wet states.

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

New thumbnail

FUNDRAISER LIVESTREAM #SaveJim

Little comics fills a plot episode between end of intro video (https://youtu.be/9amuEThhgec) and gameplay beginning.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.

Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools

Mastery cloaks in Eterspire. What other ones should we add? We're thinking of a boss one that you can get when you defeat all bosses an X amount of times.

Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.