Loading...
62
Game
Neamee
4 years ago

Work In Progress yet.
Changed some movement animations and some character behaviour in binding with camera.




0 comments

Loading...

Next up

A pair of pieces of art describe Neamee's game world

Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Main character design changed.

Moonlight Peaks is a life-sim where you can live your magical farm life! ✨

Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!

Play the FREE demo: https://bit.ly/MoonlightPeaks

Added details to main character's look

I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.

Ok who turned the yoinky sploinky mode on?

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)