Next up
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
patched new version with keyboard controls
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
A quick clip of the world scoreboard in action.
New characters and intro sequence
The new artwork in action
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
Check it out!
Update coming soon!
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
0 comments