5 months ago

#spawnday that means the project is almost 2 years old. These always sneak up on me somehow.




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More animation to remember what the next enemy is supposed to do.

Still working on a lot of stuff.

The Sandwave has animation now it's also a little different from last #WIPWednesday

Was listening to a video about an old game I used to play, it reminded me of a power up in it(The one on screen)

That gave me an idea for a new obstacle.

My animation for the game to imitate the FNAF 1 trailer bonnies appearance. First time ever animating to be honest and i learned some today. I will try to implement this in the game if memory will allow it. How is it?

#WIPWednesday ing

an exploding enemy that leaves it's cannon after destruction.

Foxy's Jumpscare, first day animating anything in my life. WIP

That should finish most of the last level here.

Almost finished the back-burner update.

I'm going to do a #WIPWednesday concept here and try to make it as close to this in the game.

Now with Chica animation. WIP

Looks like things are slowing down, so how about some waiting music, or not.

Have a good Weekend.