4 days ago

Spooky ahhh ghost-town ๐Ÿ‘ป- what should be the game around it ๐ŸŽฎ?




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donยดt mess with the gang [W.I.P]

POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: โ€œDamnโ€ฆ this is crazy hard...โ€

Player-Movement working for my isometric/post-apocalypse game

Someone's at the door...

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

AI-Buddy can now given commands, to flash rooms. [W.I.P.]

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

We've published games like Night in the Woods, Tunic, Chicory: A Colorful Tale, & I Was a Teenage Exocolonist. Now we're developing Usual June in-house and we think you'll love it as much as the other projects we've worked on!

https://store.steampowered.com/app/2702430/Usual_June/

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

โ€” Edi