2 years ago

Started reworking how Tools...work.

The charge effect now ramps up over time instead of being base or max. Split the location indicator to match it.

For now range will be effected by Tool Quality...since I don't have different Metal Tools




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Buy why, it's the same code the player uses!!?!

(Urm, I just found this in my drafts, so I'm not sure if I posted it? Meh, it'll do for now! Progress post coming later once I'm sure GameJolt is stable! )

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Wishlist the game: https://bit.ly/CritterCove

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