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26
Game
Project "Frame"
2 years ago

Starting to implementing sounds FXs to my prototype :)
#unreal #engine #horror #game #indie #house #dark #sounds #terror




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Now we have keys to unlock the doors

Agora temos chaves para poder destrancar as portas

#keys #house #unrealengine #dark #horror #gamedev

Working on the doors, now they open and close :)

Trabalhando nas portas, agora elas abrem e fecham :)

#unreal #doors #game #house #horror #dark #gamedev #indie

Working on battery spawn :D Now the keys and batteries are randomly spawning in the level every begin play

Trabalhando no spawn das baterias, agora as chaves e as batterias respawnan aleatóriamente na cena todo começo de jogo

#horro #unreal #indie #game

FNAF 2 OFFICE REMAKE ON UE4 WIP

Real-TIme. - https://youtu.be/24hQ7KCWwvM

Working on the footsteps sounds :)

#unreal #horror #indie #house #dark #footsteps #soundfx

"is there a castle ?"

I've started a great new project, I don't know where it will take me but I'll share my progress !

Working on randomization of the key positions, every run the keys change place.

Trabalhando na randomização das chaves, toda run elas aparecem em lugares diferentes.

#unreal #house #gamedev #indie #horror #keys #random

Now there's a chance to the enemy open the door to hunt you.

Agora existe uma chance do inimigo conseguir abrir a porta para te perseguir.

#prototype #horror #unreal #house #indie #darkness #monster #enemy #hunt

In platforming games smaller breaks in the floor shouldn't prevent the player from walking. It's up to each game to decide how tolerant, but it will also need Camera easing (not shown) to prevent the jumpy camera. #MegaMan #UnrealEngine

Working on the blockout of the house, and modeling some modular pieces.

Trabalhando no blockout da casa, e modelando algumas peças modulares.

#3D #unreal #horror #house #indie #game #prototype