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9
Game
Project "Frame"
3 years ago

Working on the footsteps sounds :)

#unreal #horror #indie #house #dark #footsteps #soundfx




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Working on randomization of the key positions, every run the keys change place.

Trabalhando na randomização das chaves, toda run elas aparecem em lugares diferentes.

#unreal #house #gamedev #indie #horror #keys #random

Starting to implementing sounds FXs to my prototype :) #unreal #engine #horror #game #indie #house #dark #sounds #terror

Working on battery spawn :D Now the keys and batteries are randomly spawning in the level every begin play

Trabalhando no spawn das baterias, agora as chaves e as batterias respawnan aleatóriamente na cena todo começo de jogo

#horro #unreal #indie #game

Quick peek at my loot to equip flow. Open chest, grab gear, drop it straight into your hands. Still early, but the core is solid and works with both controller and KBM. More polish coming soon.

Now there's a chance to the enemy open the door to hunt you.

Agora existe uma chance do inimigo conseguir abrir a porta para te perseguir.

#prototype #horror #unreal #house #indie #darkness #monster #enemy #hunt

Light work today on combining a piece of data and a checkbox. Unreal can't do this through C++ templates so I had to manually make a variant for each data type. Made it for several universal Blueprint data types.

Now the itens are done, keys, batteries and matches, next step create the enemy and get references for the house and make a blockout of the scene

#game #gamedev #indie #horror #unrealengine #terror #house #dark

SOUND ON

Firsts steps of the enemy creation, you can't see him, but you can see his footsteps. Primeiras etapas da criação do inimigo, você não consegue vê-lo, mas pode enxergar as suas pegadas.

#enemy #invisible #gamedev #indie #unreal #horror #house

Living room test

Working on the blockout of the house, and modeling some modular pieces.

Trabalhando no blockout da casa, e modelando algumas peças modulares.

#3D #unreal #horror #house #indie #game #prototype