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Game
TEAM SLAY-BELLS
1 year ago

Starting to work on the intro cutscene for SLAY-BELLS ^^

I thought I would send a (really) tiny clip of what the intro is looking like so far! ^^




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Team work makes the dream work!

a showcase of the character's voices ^^

(still working on making their voices a consistent volume, that will be fixed)

I just completed a full world in Kick-Bell!

Adventure is BACK on the MENU!

Here's a model of Moxxie in the style of the PAC-MAN WORLD 2 Re-PAC render ^^

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

I decided to have a longer video showcasing me playing around a bit, doing some tricks with the new move including some frame-timed ones involving coyote time.

(and I updated the physics a bit since my last post)

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Kick-Bell is feeling great on Steam Deck so far!

Brainstorming idea #2

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I decided to add a break button to the game Pressing this on ground slows you down faster, while in the air you will come to a complete stop and hit the ground like a stomp.

(Both of these only work if you're going fast)

#Devlog

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

I actually already recorded Charlotte's lines lol

for the reindeer-like species' voices, I wanted to do something more "synth-ish"

Also helps them sound non-human like and other worldly imo