The game is still unfinished, but it's certainly better than the original, and I've gotten a little further into the gameplay. NOTE TO ANYBODY SEEING THIS FOR THE FIRST TIME--- The first part of the video is reviewing an old game I made! After that, I show the current progress on a remake I've been working on! If you want to see only the good stuff, skip to 2:26!
Next up
This a cool setup?
Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.
MOVE OUT OF THE WAY
Made a hallucination for the game. If you know what's going on here already, you're probably MatPat.
Started working on the cameras, but I haven't actually added any yet.
Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.
Remnant Shady
Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.
I want you guys to know that after The Horrors, I will still make games in the Recursive universe, and I already have at least two more planned.
I haven't gotten much done yet, but I love what I currently have. Normally there are 3 stages before Sammy will jumpscare you, but there's a small chance he will before then, which is what happened in my first time playing.














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