Next up
Day 3. Save/load screen. Added autosave. Tallied EXP score might be a thing I want to do below the usual Style Level.
Whee! Working on new victory poses. I've increased the amount of frames of these animations from a simple 2-frame one to a 16-frame one with much more personality! Idyll and Sonnet get sports-themed ones. #pixelart
I AM ON DAY 8. I post daily in other places of my daily gamedev series, but I will post some highlights here like this wonderful fixing of the title screen for the newest version!
Heavily inspired by Kingdom Hearts 2.
🩸 Chara’s Fate — CHAPTER VIII IS OUT
Skilling overhaul inspired by the Sphere Grid system in Final Fantasy X, except it uses Polaroid instant film photos!
New main menu and new bust art! The background changes per menu type too!
Card binder 99% complete. Added some scroll bars to the scene as well a better ratio gauges and better window back to separate the elements a little more. The card collecting minigame will be lit tbh, but I will move on now to something new now.
obj_use_item_nick
Day 1 & 2 of daily challenge. I worked on controllers, more helpful options, and some other goodies here.
0 comments