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Somewhen
1 year ago

Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now!

The more you have equipped, the faster the cogs spin, too~




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Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!

It's summer! I want to do summer related things! Why not take a dip? I think Idyll wants to get a snack. He's had a long day at the beach.

Ha! Heh! Heh! Ha! It's over!

While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin

Been a sec huh? I've been working on an ARPG unrelated to Somewhen for quite some time, focusing on it for this year! I'll make an announcement about it soon enough. Somewhen will be on hold until I get this out of my system. I left RPG Maker for Godot!

Welcome back to Esmarna XP!!!! There are new things about this game I would like to talk about! I'm officially BACK to making this game! (more info in the article)

I made this cute model cause I started to stream on Twitch recently! I dunno how often of a habit this'll be yet, but I'm mostly gonna focus on Godot shaders and general game development, pixel art/animation, and the occasional Switch 2 game or two.

Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!

Silly cutscene from my game "Beyond love" (Demo). You can try it here:

[ENG] https://matidia.itch.io/beyond-love-demo

[ESPAÑOL] https://matidia.itch.io/beyond-love-demo-en-espaol

Still just one chapter for now. I expect to finish it this year.

Baseball, huh?