
Terry's new Character Select art for Pocket Fighter EX is complete! Thanks to LD (https://twitter.com/LDs_Keys) for drawing the new art! I pixel-ized the drawings for use in game. #pixelart #kof #gamedev #FGC #unityengine
Next up
Yesterday was Chun-li's birthday! So here's some animations I've been working on for when it's Chun's turn to get added to Pocket Fighter EX. (plus a bonus SF6 sprite!)
Seal Island Intro! For #ScreenshotSaturday!
Kirby is getting bigger and stronger. 💪
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
WE ARE FEATURED IN FORTNITE!!
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.












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