Game
A Day In The Life
4 years ago

Test builds? What the hey? (expand)


I've noticed the older test builds are still being downloaded, so I thought we would mention once more that those builds are incredibly basic and made to gather feedback on new features. Things included are almost guaranteed to change with each new build. The current build uploaded in fact lacks about three months of work. We will be putting out details for the next test build and where this is all going later today.



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Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

The red sock continues his wandering of the multiverse for an object of great power. Taking on a fellow traveller on his way.

Buttons jump scare test shot

Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.

I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.

I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.

Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

Hi everyone, I wanted to put my project back out there after taking some time off. Fnafkit is a game about creating custom fnaf games with no need for programming. I'm also looking for anyone interested in helping out! https://gamejolt.com/games/TKFNAF/444860

Finally, I've had some time to do some more work on the recode. There is hardly anything to see except for this utilitarian clock which can be swapped to 12 and 24 hours in settings. The lighting again changes through the day too.

working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.