Next up
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
Patch Notes:
- Added pre-alpha/alpha 1 accurate item bobbing
- Fixed various inventory bugs for the player character
- Added base materials for easier material creation
Just a regular development screenshot. Nothing to see here.
WIP
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Added proper window jumping and swearing when the Neighbor is in hunt mode
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
Trophies are now implemented :)
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Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.
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