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2 years ago

πŸ”₯ The Art of Creation in LithoBreak! πŸ”₯ The new Printer Window enables you to transform humble Regolith into ceramic parts. But remember – starting materials have their limits! Unlock advanced tech for stronger, long-lasting parts. #LithoBreakSneakPeek




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πŸš€ Finally, some good multiplayer content! Amirite? πŸ˜…

Smooth transitions, an updated save/load system, and a brand new UI… A huge thank you to our Beta Testers to help us make our game even better! We’ve just released the Episode 1 and we’re literally on the moon about it!

September Video Update shows off some polish, bringing us that much closer to the multiplayer beta!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Β 

Head over to the shop to collect yours πŸ‘‰ https://gamejolt.com/#shop

Behind the Scenes of #LithoBreak πŸš€πŸŒŒ

Here's a sneak peek into our light-weight simulation system. Watch haulers move materials between silos.

πŸ“½οΈ Check it out and tell us what you think!

#LithoBreakSneakPeek #TauCetiLabs

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

πŸ‘‹ Welcome to the August LithoBreak update!

There are lots of hexagons, Enjoy!

πŸ”— Sign up for the multiplayer beta on the Steam Store page:

https://store.steampowered.com/app/1091030/LithoBreak/

πŸš€ Blast off with us in our latest LithoBreak Monthly Update, we're diving deeper into the cosmos than ever before.🌠 Discover the breakthroughs, the challenges, and the incredible potential of our interstellar efforts.πŸ’«

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Starting to develop features for our Factories update, starting with a solid foundation mock up.