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The Sanctuary from my game project Seclusion, made in #UnrealEngine
Sometimes it can be fun to trash a scene you made, like this one I did in #Blender 😂 This was actually originally going to be in the ending of my game Seclusion, but I decided to take the story in a different direction.
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
Made this retro ray gun in #Blender today! Never really done this style before, what do you think?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Some views of The Island from my game project Seclusion, made in #UnrealEngine
#HobbitDay My favourite thing about LOTR you ask? Um... all of it??
Here are some LOTR themed renders I made in #Blender a long time ago. They're not that good, so maybe I should make more now that I've had more practice
@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup
before the quest ends and you'll get Coins!
Was playing around with duplicating objects along curves in #Blender, and I thought the patterns it made were interesting, so I rendered them out as this animation
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