Game
Seclusion




2 years ago

The Crystal Caves from my game project Seclusion, made in #UnrealEngine




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The Sanctuary from my game project Seclusion, made in #UnrealEngine

Sometimes it can be fun to trash a scene you made, like this one I did in #Blender 😂 This was actually originally going to be in the ending of my game Seclusion, but I decided to take the story in a different direction.

End of the month secret stickers!!! There are currently 3 secret stickers to collect by placing charged stickers on my posts! My sticker pack will return to normal by the 1st of October, so grab these stickers while you can!

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Made this retro ray gun in #Blender today! Never really done this style before, what do you think?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Some views of The Island from my game project Seclusion, made in #UnrealEngine

#HobbitDay My favourite thing about LOTR you ask? Um... all of it??

Here are some LOTR themed renders I made in #Blender a long time ago. They're not that good, so maybe I should make more now that I've had more practice

@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup before the quest ends and you'll get Coins!

Was playing around with duplicating objects along curves in #Blender, and I thought the patterns it made were interesting, so I rendered them out as this animation