Next up
in case you need the controls layout until we're able to update it. gameplay hint; don't underestimate how useful a well timed dodge roll can be 😉.
digging the title screen, and the music helps make it feel like a real game lol.
what do you think?
Reworked some of the farming systems to help a bit with more accurate placement. so now the player can walk when they're tending the garden and the hit locator will change colors depending on if it hits something else or not.
WIP of the intro cinematic. Still very rough draft... but now we'll be able to add cutscenes and dialogue, to actually let the player communicate with the townsfolk and learn the story.
Exciting :D
Updates to the crop system so you can tell when they're ready to harvest. also working on building add-ons for the homestead so now chicken coops are placeable. chickens can be harvested for their meat if you need it more than the eggs
Always start to feel like an official project once main menus and sfx are in lol
New demo is live, and there's some pretty significant changes including an intro cutscene, people to talk to, full save system and gamepad support (excluding for the title screen... gotta click that with the mouse) but yea, let us know what you think :D
Finally got some icons for the craftables and decorations, so here's a little video of decorating the homestead.
Dialogue is in, with conditional checks and branching options as well, its feeling more like a game already
still chugging along on the update, things are coming together pretty well 😁 hopefully we should have something playable out before too much longer.
0 comments