Loading...
9
Game
Koppy Kopsocks
10 months ago

The game's ROM won't be compatible with the normal gameboy. It's gameboy colour only now.

This video shows the gameplay on normal Gameboy mode, I don't even have to describe the issues.

The compatability causes limitations too! So it's not worth keeping.




1 comment

Loading...

Next up

Lots of progress made!

Started working on the first cutscene (still very W.I.P) of the game, and almost finished the 2 first levels.

I'll release a stable Demo of this game in no time! But then finishing the rest of the game will take a big while...

Bear with me! (Animation test)

Will start doing animations more often. Started out with a quick test to figure out how I can replicate my artstyle on an animated medium.

The program I used is Adobe Animate 2022, while the assets where drawn on procreate

After almost 1 month in silence... This new build is finally done!

So much stuff was added and completelly rewritten... (that level select screen is the reason for this burn out!)

Anyways, I just added more in-game cutscenes! Here's one right here!

#Silksong day!

I never played Hollow Knight, but I'm looking forward to play both of the games once I start earning my own money

Doing more of this rendering style, this time experimenting it on my characters.

#FanArtFriday I only played the Demo of this game, but those fan animations and gameplay videos appearing constantly on my YT recomendations years ago is enough for me to be able to draw sans

Save data + level completion/unlocking

Today I did a huge breakthrough! Not only you can now properly unlock new levels after beating the previous ones... but also your progress can be saved! And it's automatic!

The game saves after you complete a level.

Who painted my tiger in blue

Exams are over and I'm finally free from school forever, so I can now work in this game like life depends on it!

I'm fully remaking the 1st and 2nd levels, since I'm trying to make these first levels be able to instantly teach the mechanics to the player.

Menus and sub-menus!

Added menu navigation! You can now either continue the game from your last "checkpoint", or just go to the level selection screen and play a level freely, and then the other essential buttons.