You can also play the game over on Itch!
(It's played directly in your browser. No downloads are avaliable yet.)
#koppy #kopsocks #koppykopsocks #gbstudio #gamedev #indiedev #feedback #feedbackwanted
You can also play the game over on Itch!
(It's played directly in your browser. No downloads are avaliable yet.)
#koppy #kopsocks #koppykopsocks #gbstudio #gamedev #indiedev #feedback #feedbackwanted
After almost 1 month in silence... This new build is finally done!
So much stuff was added and completelly rewritten... (that level select screen is the reason for this burn out!)
Anyways, I just added more in-game cutscenes! Here's one right here!
Experimenting different rendering styles
(Huge inspiration from Paterno2)
#FanArtFriday I only played the Demo of this game, but those fan animations and gameplay videos appearing constantly on my YT recomendations years ago is enough for me to be able to draw sans
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
Who painted my tiger in blue
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
For #FanArtFriday, I drew #Zeraora!
This is my favourite mythical #Pokemon, I find its design really cool (altho its kinda tricky to draw him).
Exams are over and I'm finally free from school forever, so I can now work in this game like life depends on it!
I'm fully remaking the 1st and 2nd levels, since I'm trying to make these first levels be able to instantly teach the mechanics to the player.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Working on the 2nd level!
This level is meant to make the player find out the sprinting mechanic, and how to properly use it to reach platforms that look far from reach.
It does look kinda difficult for a 2nd level, so I might still tone it down.
4 comments