Next up
I made more sprites mostly for vertical moving enemies some that take a few hits to drop and some that are just single hit.
I used PixelStudio on my android tablet. I'm also using Krita for other pixel art since I mostly use flash for my games and etc.
Update on my shump data.
I added another player to the data.
This is Inver the Inverted spirit and her gameplay is pretty much a turrent style where when you attack the orb will start to shoot and you can still move Inver and the orb moves to her.
The full version of the game is finally here! You can now play the full build of Tempo Temple Chaos
I updated things and changed her name and put an outline on her poster also the battle is done and now I can replace those placeholder sprites
Almost done, After this boss the final boss will be done.
Doing boss rush will be a lot faster since its a lot of copy and pasting.
I'll have more updates
I made the next set of floors and boss battle and after the boss and check point, So far so good.
This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.
So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,
New boss data as a sprite sheet, I am uploading the game play.
Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.
I just realized I still had the game set to Early access, I set it to complete and stable...My bad, Thank you again for playing and stuff.
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