Next up
So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,
Update on my shump data.
I added another player to the data.
This is Inver the Inverted spirit and her gameplay is pretty much a turrent style where when you attack the orb will start to shoot and you can still move Inver and the orb moves to her.
I updated things and changed her name and put an outline on her poster also the battle is done and now I can replace those placeholder sprites
If this looks weird and confusing...I tried to make a dark path if you activate a boss battle and win and...It failed...I ran test and it failed....
So here's the content I made so many can see and not be deemed trash and thrown away
I updated this engine to allow PrincessLuna to be the main character and now everything is setup to make some PrincessLuna platform games again, I already did a shump version with a left and right shot system inspired by DeathSmiles
Almost done, After this boss the final boss will be done.
Doing boss rush will be a lot faster since its a lot of copy and pasting.
I'll have more updates
wooow....I REALLY gotta get back to game making.
I even gotta get to making some RPGmaker games again.
I am still around, just been beaten down with a pile of art blocks like I was in a VS tetris game and got hit with a combo so bad I can only accept my demise...
I did have to cancel a secret Halloween game I was working called "Candycorn Nightmare"
...
I made the next set of floors and boss battle and after the boss and check point, So far so good.
I changed the background to fit with the tree theme.
Now this feels more fitting.













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