Game
Tempo Temple Chaos



4 years ago

The last normal boss has been made and the last few floors and final boss is now in development.




0 comments

Loading...

Next up

So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,

I made more sprites mostly for vertical moving enemies some that take a few hits to drop and some that are just single hit.

I used PixelStudio on my android tablet. I'm also using Krita for other pixel art since I mostly use flash for my games and etc.

I changed the background to fit with the tree theme.

Now this feels more fitting.

Val mode is back in effect, The post game content is being worked on and a lot more content has been made before I posted this. The main game is still full and playable in the "Early version" the full will have this post game and boss attack.

Cya later

I updated this engine to allow PrincessLuna to be the main character and now everything is setup to make some PrincessLuna platform games again, I already did a shump version with a left and right shot system inspired by DeathSmiles

I am still around, just been beaten down with a pile of art blocks like I was in a VS tetris game and got hit with a combo so bad I can only accept my demise...

I did have to cancel a secret Halloween game I was working called "Candycorn Nightmare"

...

The full version of the game is finally here! You can now play the full build of Tempo Temple Chaos

https://youtu.be/7piArdz7TOE

This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.

I updated things and changed her name and put an outline on her poster also the battle is done and now I can replace those placeholder sprites

New boss data as a sprite sheet, I am uploading the game play.

Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.