Game
Tempo Temple Chaos



4 years ago

The last normal boss has been made and the last few floors and final boss is now in development.




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Update on my shump data.

I added another player to the data.

This is Inver the Inverted spirit and her gameplay is pretty much a turrent style where when you attack the orb will start to shoot and you can still move Inver and the orb moves to her.

wooow....I REALLY gotta get back to game making.

I even gotta get to making some RPGmaker games again.

This is random but I went back and updated the engine used to make a few of my games like the last game "Tempo Temple Chaos"

I made it so the other playable character now has a co-op player and also made a version to have Dolly and Val now team up.

I updated this engine to allow PrincessLuna to be the main character and now everything is setup to make some PrincessLuna platform games again, I already did a shump version with a left and right shot system inspired by DeathSmiles

This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.

Almost done, After this boss the final boss will be done.

Doing boss rush will be a lot faster since its a lot of copy and pasting.

I'll have more updates

Back to game making

https://youtu.be/R0Y-AhH4ZBs

I'm going with an platformer starring PrincessLuna, Oddly a majority of my games don't even use Luna so its time to bring my alterego back into the game.

Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.

So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,

The next set of floors has been finished the next boss is in the works for the great yaggy tree mode after you beat the game and unlock this mode.

Soooo long story short...

So far so good!