Next up
This is random but I went back and updated the engine used to make a few of my games like the last game "Tempo Temple Chaos"
I made it so the other playable character now has a co-op player and also made a version to have Dolly and Val now team up.
This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.
The full version of the game is finally here! You can now play the full build of Tempo Temple Chaos
New boss data as a sprite sheet, I am uploading the game play.
Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.
I updated things and changed her name and put an outline on her poster also the battle is done and now I can replace those placeholder sprites
I changed the background to fit with the tree theme.
Now this feels more fitting.
Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.
wooow....I REALLY gotta get back to game making.
I even gotta get to making some RPGmaker games again.
So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,
Back to game making
I'm going with an platformer starring PrincessLuna, Oddly a majority of my games don't even use Luna so its time to bring my alterego back into the game.











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