Game
God's Tear

5 years ago

the mausoleum had some gothic influence. #gamedev #madewithunity #godstear




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Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?

Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear

Using Unity's Timeline tool, I added short cutscenes to tell the story of the game. I don't know why the music gets cut off though. This only happens when I use Unity Recorder but in actual it's fine. #gamedev #madewithunity #screenshotsaturday

Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity

Version 0.3.0 BETA is now available for download! This release is leaps and bound ahead from the previous one. I would love to hear your feedback so I can make the game better. Please read on for the complete features.

Gotta learn how to aim. #gamedev

The journey is almost complete! Check out this comparison images of the mobile version and the new and enhanced version for PC. #gamedev #screenshotsaturday

Gameplay footage of Eggo City. #gamedev #screenshotsaturday

Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.

Today's weekend showcase is a concept art of one of the levels: Eggo City. #screenshotsaturday #art #conceptart