new monster encounter added
third starton circuit board puzzle changed
added a hint on the sign & in papyrus' dialogue about the solution to the 2nd circuit board puzzle
added a new minigame based loosely on "asteroids"
(and yes, there is a reward for beating "lazybones.")
removed slowed sans theme in grillby's on genocide (still plays on a genocidal neutral route)
fixed that one broken loox attack (if you know, you know lmao)
made papyrus's attacks dodgable by a normal person, there were some real stinkers in there before
added the super starwalker 1 comic pages and made them readable/viewable in-game
made it harder to accidentally close out of the OuterNet screen in papyrus's room
fixed some broken dialogue when petting doggo on the genocide route
fixed a few broken phone calls
added overworld talk sprite animations to toriel in the outlands (also did this for you-know-who)
re-centered the text of papyrus's overworld dialogue
updated some of sans and papyrus' pre starton town dialogue to be more original
Next up
To whomever it may concerneth
literally 1984
Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.
If you want this update, go here:
https://spacey-432.itch.io/outertale
Thanks!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here at mavis & co we take development very seriously
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
can you believe it guys
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
Undertale, but nothing's wrong.
Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)
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