Current People In:
me
we lost too many people


The Radioactive Waste Site needs your help to timeout / ban annoying users that send horrible stuff!
so you can join!
Current People In:
me
we lost too many people
214 hours on garden warfare 2 is insane
Been a bit since the last Bellatrix Post, but I have done some Stuff. Nothing ready as a own Post, but here eitherway!
I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.
However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?
So
i may or may not make an full art of some person or i may just leave this like that-
Werehog transformation process. #sonicunleashed
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Made my first ever animation.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
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