24 days ago

The second of four entries I’m making for @/Polyduck’s 2024 Nokia Collab, this iso survival horror game was almost inevitable.

I was surprised that isometric would work so well on a 96x65 pixel canvas, but pleased at the same time.




8 comments

Loading...

Next up

Thank you all so much for helping me achieve this milestone!

I’m pleased that you like my pixel art and I hope you’ll continue the journey with me going forwards.

I noticed this a couple of days ago, but I hit 400 followers here on GJ!

Thank you to all of my followers and please accept this piece of 2-bit isometric pixel art as a token of my gratitude.

One of (hopefully) four entries I’m planning on making for @/Polyducks Nokia 2024 collab, this mini-Metroid scene was too tempting to pass up once I’d thought of it!

More progress on the glitch samurai

As a conclusion to March of Robots 2024, I collected all the pieces I made into a single page. I couldn’t include story pieces, I’m afraid, but at least everything else is in one place.

Julio! Yep! It's Julio the pigeon! Hey, don't be like that, say hello to Julio, he's still shy around here!

Low poly model of a pigeon, isn't it cute?

I thought I’d share a WIP today of my latest piece. My regular followers might notice that it’s rather more colourful than my usual works.

The third of four (?) entries I’m making for @/Polyduck’s 2024 Nokia Collab, I decided to go for a rogue-like for this one.

Behind the scenes, I did make everything out of 8x8 pixel tiles to give some extra cohesion to the style.

It took a little longer than planned, but I made my fourth and final entry made for the 2024 Nokia Collab.

I always had fond memories of SHMUP’s and I’d never realised the complexity behind them. This 1-bit version is a nod to those efforts.