JadeJohnson:
I plan next, to use Beaterator itself to add voice-acting to those lower quiet channels that literally sound like dialogue opportunities, as that's exactly what they're intended to become-tomorrow! I am not kidding around when I say I am working with my developer-team to bring a slightly-lesser port of "The Legend Of Zelda: Tears Of The Kingdom" to PowerPoint: yes, of all platforms! And so far, we've actually built a perfectly functional open-world game-engine in PPT itself, which, provided you follow its included documentation, is actually super fun and easy to utilise to make video-games!
This was a challenge I took upon myself, to compose an entire cutscene for our game, "The Tale Of Jade: Cry Of The Country", in nothing but Beaterator, only using musical instruments and tiny, consonantal voice-clips! How would you say I've done?
Please enjoy, and as always, "Happy Jading!™"
Jading:
Justness,
Amnesty,
Dependability,
Inclusivity,
Non-vulgarity,
Good manners.
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