13 years ago

The Weekend


This morning, I finished setting up an addition to my world interactivity system, that allows the player to pick up keys (which are then assigned to a certain spot on the “keyring”) and then use them to unlock their corresponding doors. I finished this a little earlier than I expected!

So for the rest of this weekend, I’m going to clean up my project. Re-organize things a bit so it’s neater, delete old files and vestiges of earlier development that are no longer necessary at all, and then I’m going to do some reading. Not on one specific thing, but I’ll read around. Right now I want to study some articles on programming, specifically pluggable logic. I might also look at some stuff on level design and how to capture atmosphere.

Monday, I’m going to polish the game a bit, build it, upload it.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Why walk when you can jump?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Szayel Aporro Granz - Bleach