13 years ago

The Weekend


This morning, I finished setting up an addition to my world interactivity system, that allows the player to pick up keys (which are then assigned to a certain spot on the “keyring”) and then use them to unlock their corresponding doors. I finished this a little earlier than I expected!

So for the rest of this weekend, I’m going to clean up my project. Re-organize things a bit so it’s neater, delete old files and vestiges of earlier development that are no longer necessary at all, and then I’m going to do some reading. Not on one specific thing, but I’ll read around. Right now I want to study some articles on programming, specifically pluggable logic. I might also look at some stuff on level design and how to capture atmosphere.

Monday, I’m going to polish the game a bit, build it, upload it.



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Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

The whole squad is here!

Interested? Follow me!

Showing off player 2 😎

What do you think?

Levels' maps.

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens

Some Shadow boss fight gameplay 👾

I made a small jungle house.