13 years ago

The Weekend


This morning, I finished setting up an addition to my world interactivity system, that allows the player to pick up keys (which are then assigned to a certain spot on the “keyring”) and then use them to unlock their corresponding doors. I finished this a little earlier than I expected!

So for the rest of this weekend, I’m going to clean up my project. Re-organize things a bit so it’s neater, delete old files and vestiges of earlier development that are no longer necessary at all, and then I’m going to do some reading. Not on one specific thing, but I’ll read around. Right now I want to study some articles on programming, specifically pluggable logic. I might also look at some stuff on level design and how to capture atmosphere.

Monday, I’m going to polish the game a bit, build it, upload it.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Finished work on the emotions of a new character for the tank universe

Made my first ever animation.

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Path of Kami, running around the shrine area

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Double Rainbow!!!