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6
Game
Don't Fall Through
1 year ago

There is some really hardcore processing power going into this, my brain and computer are both suffering.




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Think I might have made an ARG by accident

Terrain!! Textures not by me

Finally, volumetric clouds. Still looks like source game from 2008, but I am proud of it

This explains how development is going:

I might suck at coding, but Maybe this game won't turn out bad after all

GRAPHICAL CHANGE?

A little bit of a lag fest never hurt anybody. (I hope)

Clouds now respond to sun light via Ambient Occlusion.

I created a mock up heads up display. This isn't implemented as I just overlayed the last image with this.

The health is the red bar, the green bar is stamina, and the inventory is the boxes in grey.