Next up
Almost forgot, the final boss should complete soon
Forgot to show these, but just redesigned 2 more boss stages
Sorry for the lack of progress for the past few weeks, got preoccupied with some me time
Anyway, another helper creature... or whatever this thing is... let's call it a Gelpoline!
Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
2 posts today because I can't stop forgetting about posting stuff on this platform
First, the most recent one, readable signs and change in atmosphere when one sector away from the boss
(Notification banner is still WIP)
Once you release a Dropple, the game will notify you who you're saving
Yeah, simple as that
Refining the boss experience, the first boss now should be relatively more challenging now.
As well as the health bar for the boss! So you know how weak the boss is as you defeat them.
And again, I forgot to share the last clip I shared elsewhere
Map capsules that include the complete map data are hidden around one of the sectors of each location (the map was still unfinished as of the recording of the video)
WIP of an alternative help system
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