Game
The Horde: Revitalized
6 years ago

THING TO KEEP IN MIND WITH THE DEMO RELEASE...


Okay, guys. If you wanna record yourself playing the game between 45 and 60fps, be warned that you may experience lag. (If you haven’t already, as the game is resource heavy compared to everything else I made.) It seems that 30fps recordings are fine with the game, though. It also seems that lag causes the game to malfunction with some of the A.I. atm. Honestly, if this game ends up being problematic for too many people, I may just cancel/restart development of the game altogether.

EDIT: Oh, wait. I think I may have fixed the issue with the game’s lag. The lag no longer messes with any of the timers for me, it just causes frame rate drops. Hopefully I can have a demo out sometime tonight.



0 comments

Loading...

Next up

Here's another one of the tip pages, to show that I'm not ded lmao:

Lefunni Chompling Memes (I made these in 30 minutes, from random effects in Paint Net)

Rick Ballin'

Since my computer's still broke and I can't update the game currently, I thought I'd share one of the journal pages that doesn't display properly for a level in N4.

Also if softlocks potentially occur, you can go back to the main menu by pressing ENTER.

Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.

Luce-Man is the best video game ever made and no one can argue otherwise! The writing is top tier, and I was crying when he said it was "Hordin' time" and Hord'ed Bob Wazowski ded. Truly a work of art.

Guide to beating the Arcade Nightmare level (Night 2):

Average The Horde: Revitalized player...

Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

Some preview screenshots of how the hints system will LIKELY look in game. There's also a setting to disable the hints entirely, but they'll be enabled on a fresh save. (Or if the save-data Difficulty parameter is 0, which is the same as a fresh save.)