I'm currently thinking about adding a difficulty setting to the game, in order to enable lower skilled players to be able to play through the game in a very casual environment. Playing on the easier difficulty will prevent you from being allowed to view the extras until you beat the game on normal difficulty. And changing difficulties erases you main game save data (not involving extras menu being unlocked, stars, end of game content, extra goodies, etc) I'm also thinking about adding some sort of stage select screen (only accessible on normal difficulty, to prevent players from just going to the final stage on harder difficulties and beating it.) What do you guys think about this idea? Leave your opinions in the comments below this post, and i'll see what you guys want. I would do a poll, but I feel like those things aren't as good as getting written responses from the audience.
Next up
Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.
Guide to beating the Arcade Nightmare level (Night 2):
Some preview screenshots of how the hints system will LIKELY look in game. There's also a setting to disable the hints entirely, but they'll be enabled on a fresh save. (Or if the save-data Difficulty parameter is 0, which is the same as a fresh save.)
Average The Horde: Revitalized player...
Lefunni Chompling Memes (I made these in 30 minutes, from random effects in Paint Net)
Hollup, perhaps cookin'. Wait and see. Something might happen...
Here's another one of the tip pages, to show that I'm not ded lmao:
Funni TH:R meme:
Luce-Man is the best video game ever made and no one can argue otherwise! The writing is top tier, and I was crying when he said it was "Hordin' time" and Hord'ed Bob Wazowski ded. Truly a work of art.
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
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