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And this is a screenshot of how it is looking for the upcoming Windows version. I remade the UI so it fits big screens and added decorations so there's no excessive empty space. They also add to immersion and more artistic look.
A bit of yesterday's work on making the decorations of the sides of the interface for Windows. I decided to make some illustrations so they fill the space.
Used a concept I made that generates caverns. Then painted on it more by hand on Rebelle.
New version for Android! And upcoming version for Windows! See screenshots and what's next on my blog: http://www.beautifulfantasy.art/2025/04/upcoming-windows-version…
Kira.
(Character by Gatorbeast(on Twitter))
I added a bunch of features to the game! You can update now, and enjoy them. As the list may be boring to read, and it's better to show them, I encourage you to visit my blog and see:
http://www.beautifulfantasy.art/2025/06/version-111-whats-new-in…
End.
My game is coming soon to Steam, for Windows! https://store.steampowered.com/app/3634870/Caverns_And_Dryads/ I you like my work, go there and wishlist it! you will be told when I release it!
I've published a post on how I make my graphics. Some will hate it anyway, others will appreciate. Here it is: http://www.beautifulfantasy.art/2025/04/the-art-of-intuition-my-… You can recognize one of the images of the intro story that has a special meaning: the entrance to the Chasm.
*hhheeeeere's Ballora!
<more in the article!>
Did a forum for my game. It's all new now, but hope some will use it. If not, it just helps me to track featured easier.
Feel free to come and ask things, or if you played, there's a lot for you. cavernsanddryads.foroactivo.com
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