
This is Super Space Club — A top-down, minimal, endless gunner set in space where you dogfight to chill, lo-fi beats. Utilize dozens of combinations of characters, ships, and weapons to defend the galaxy!
#pitchyagame #gamedev
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🚨 NEW TRAILER ALERT 🚨
Please enjoy this brand-spankin' new Super Space Club trailer, now coming to Xbox! It's an endless gunner like no other.
I got some new key art made for Super Space Club and just wanted to share it with ya! It's so dope, illustrated by an awesome artist who goes by Orioto. Check his work out! #superspaceclub #keyart #art #gaming
I've FINALLY begun to implement abilities in Super Space Club. First up is the easiest one to make - the shield, which, you guessed it! Stops your ship from taking any damage. #superspaceclub #gamedev
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Working on a new weapon. It's a big boi, so it needs to have a big kickback! It's gonna be one you have to charge up though, so don't miss :P #superspaceclub #gamedev #indiedev
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here trying to figure out how the characters for Super Space Club will look in the game. This is how they will look in the HUD - haven't figured out full-body shots for the character select just yet.
This is Roscoe the Chameleon.
What's better than one? Two! Double shot lookin' n feelin' great! It's a bit slower than the regular shot, but it definitely is nice to get in two simultaneous hits. Also, gotta love when you line up chain reaction explosions :D #superspaceclub











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