
This is what the Main Character on our game looks like! Is it rad or not?
Next up
Bit Crush is working well, it’s effective for clearing out enemies. All you need is a littlevertical velocity before you can pull it off!
Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!
These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.
Marylin Schmidt from fnac the protag of Evergreen because of the info given on #mypopgoes
Girl went to see why her friend is not answering her messages anymore and come across the horrors(tm) 
I'll give more details of the theory if I get through y'all
This is what the combat UI looks like in our shooter game TAGLINE!
Two sides of the same coin
We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!
In 27.89 seconds! Impressive! Think you can beat that?
Epic Fail













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