
This is what the Main Character on our game looks like! Is it rad or not?
Next up
These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.
Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!
Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!
falling from your grace, eh?
Bit Crush is working well, it’s effective for clearing out enemies. All you need is a littlevertical velocity before you can pull it off!
:3
We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!
In 27.89 seconds! Impressive! Think you can beat that?
.𖥔 ݁ ˖ִ𝖮𝗉𝗁𝗂 𝖽𝗋𝖾𝖺𝗆 𝗐𝖺𝗅𝗅𝗉𝖺𝗉𝖾𝗋༄˖°.
We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]












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