
Final skybox assets for TAGLINE! Our game features old school 2D assets, mixed into a 3D world, it keeps things looking like a 6th gen game!
Next up
This is what the combat UI looks like in our shooter game TAGLINE!
We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]
Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!
We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!
NEW ANIMATION ON MY YOUTUBE AND TIKTOK !!! check it out <3
These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.
Epic Fail
Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!










0 comments